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Christophe Fauconneau
ChristopheFauconneau



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Paris, France

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September 2006

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16 November 2009

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Speed Modeling Big City Tutorial
, Maya
April 2009


   
speed modeling big city, less than one day to make it.

step 1 : use a satellite shot of any big city.
step 2 : outline the city blocks with curves.
step 3 : extrude the curves.
step 4 : (only for overview shot), project your blocks curve on a plane and use the trim tool to make the roofs.
step 5 : displace/bump your frontages with architectural shots.

http://www.youtube.com/watch?v=wqTI5CEewMQ

 
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